Related Links
Other Websites
|
Associate Degree in Fashion Technology
What does this course involve?
This associate degree course will give you advanced skills and practical knowledge required for a range of careers in the textile, clothing and footwear industry. You’ll learn how to develop innovative fashion garments, ranges or collections from concept to a finished product. You’ll develop an understanding of the international fashion industry and how it applies to the local market. You’ll also gain technical skills in patternmaking, textile technology and industry processes for garment production.
This course is also available to international students.
What employment opportunities will I have?
This course may provide you with employment opportunities as a: - patternmaker manual and computer
- designer
- pattern grader manual and computer
- production supervisor
- product/range developer
- self-employed - bespoke/custom made designer
As a student, the Institute’s Employment Service is your first port of call for advice on gaining employment in this field, and can be contacted on 1300 BOX HILL (1300 269 445).
Accreditation
This course is accredited by the Victorian Office of Higher Education.
What further study options will I have?
You may wish to articulate into the third year of the Bachelor of Design (Fashion Design) qualification at Canberra Institute of Technology.
Can I apply?
Current Year 12 students: - You must have successful compled VCE (study score of at least 20 in units 3 and 4 English - any) or evidence of equivalent academic achievement
- You must have an aptitude for design
- Consideration will be given to achievements in VCE studies such as Arts, Design and Technology, Studio Arts or Visual Communication
Non-Year 12 applicants: - You must be 21 years or more by January 1 in the year of commencement of study
- You must provide evidence of academic capability required to successfully complete the course
- You must demonstrate an aptitude for design
How do I apply?
- To apply for a full time position in this course you must use the Victorian Tertiary Admissions Centre (VTAC) process. Details of the VTAC application process are at www.vtac.edu.au and in the VTAC Guide, which is available from leading newsagents and libraries from August. If the Institute still has vacancies after the VTAC places have been offered, you will be able to apply directly to the Institute.
- Supplementary application requirements are necessary for this course. Please read the information contained in the selection process.
If you have any queries, please contact the Institute on 1300 BOX HILL (1300 269 445).
How will I be selected for this course?
- Individual Interview
- Supplementary requirements to the application process apply:
- You will need to contact the Institute in October on (03) 9286 9632 to book your interview.
- At the interview you should:
- demonstrate an ability to draw
- present a folio (including sketches, drawings and illustrations of your designs)
- provide your academic record (including achievements in fashion or design studies and excellent written communications skills)
- please provide evidence of achievements in the workplace (if applying as a non year 12 applicant)
Length of course
Full time - 2 years
Where will I study?
Whitehorse Campus
What costs and other fees should I expect?
Self Funded $AUD 10,500.00 per year Fee information for Associate Degree in Fashion Technology
Click here to learn about scholarships that may be relevant to this course.
If you are an Australian citizen or permanent resident you may pay up to $10,800 per year of full time study. You may be eligible for FEE-HELP, which is an Australian Government loan scheme set up to enable you to defer part or all of your tuition fees until you are working and can afford to pay them back. For further information either visit www.goingtouni.com.au or call Box Hill Institute’s Higher Education Officer. (Fees subject to change in 2009)
How will I be assessed?
- Oral presentation
- Written assessment
- Practical assessment
- Project work
- Examination or testing
Will my previous experience or study count?
Recognition of Prior Learning (RPL) or Recognition of Current Competencies (RCC) takes into account the knowledge and skills you’ve already gained through your previous education and work. This may be through formal or informal training, paid or unpaid work experience, and can earn you credit if relevant to your chosen course.
Subject Details
Year 1
ASDES01 – Design 1 - (52 hours)
This subject will enable students to: - apply concepts and knowledge in the analysis and reporting of past and present uses of design elements and principles in clothing and apparel
- apply appropriate concepts, knowledge and skills in executing a themed design brief
- work creatively within constraints imposed by broad principles and specific generic and practical design criteria
- use investigative skills to address problems arising in fulfilling a design brief
- identify the application of design elements and principles as they manifest in other disciplines
- work within a team environment
ASDES02 – Design 2 - (39 hours)
This subject will enable students to: - document different clothing ranges using appropriate communication tools for particular market segments
- produce sketches/drawings for design briefs using both manual and computer-aided methods
- evaluate the styles developed by seminal designers in both high fashion and ready-to-wear markets
- investigate trends set by national and international designers and their use of colour, fabric and style
- analyse industry production trends and assess their impact on design
- define a market segment as defined by demographic factors such as age, size and income
- identify market segments as defined by dressing style of different personality types
ASPROD01 – Production 1 - (39 hours)
This subject will enable students to: - undertake pre-production analyses and evaluations
- source all requirements for a particular production
- complete production costing
- understand the global environment in which the TCF industry operates
- produce a range of garments in accord with industry procedures and protocols
ASPROD02 – Production 2 - (52 hours)
This subject will enable the student to: - choose the appropriate fabric construction for particular garnments
- change a basic block pattern to fit different body shapes using measurements for the block and style to be created in a made-to-measure environment
- create several markers for different width fabrics in a one-fifth scale comparing the cost effectiveness of each width
- plan the production of prototypes
- work with new and emerging fabrics for specialised situations
- assemble prototype garments using commercial techniques and using industrial machines
ASPROF01 – Professional practice 1 - (65 hours)
This subject will enable students to: - understand the diverse industry contexts in which design and production are undertaken
- interpret and operate in compliance with standards and laws that govern the TCF Industry in Australia and the global environment
- undertake design and production tasks in cross-cultural contexts
- make informed decisions with regard to design and production processes
- undertake operations in accord with socially and environmentally acceptable standards
- conduct a product evaluation
ASPROF02 – Professional practice 2 - (65 hours)
This subject will enable students to: - identify the 3 pillars of Triple Bottom Line (TBL) and the principles within which it operates
- relate the 3 pillars of TBL and the principles within which it operates in the TCF industry, interpret the IPP laws including trademarks, patent and copyright
- identify cultural differences given generation and national identity
- identify the TCF global market
ASTEC01 – Technology 1 - (52 hours)
This subject will enable students to: - identify various fibre based fabrics and know their properties and characteristics
- create appropraite criteria in the selection of fabrics and yarn for apparel making
- analyse yarn count, gauge, thread count, loop size and weight of fabrics and determine the suitability of fabrics for particular end uses
- use appropraite fabrics, fibres and yarns to create prototype pieces of apparel
- solve fabric-specific production problems
- create garment patterns of various degrees of complexity of line, shape and joining features
- make decisions based on an understanding of the conceptual skills of pattern making
ASTEC02 – Technology 2 - (52 hours)
This subject will enable students to: - interpret simple designs, produce and follow a plan and develop pattern pieces
- develop patterns for women's wear to fit size 12 block commencing with skirt, bodice, shirt and pants and including collars, dart movement and sleeves
- identify different fabric constructions and pattern shapes and their interactions
- investigate new and emerging fabrics and their influenece on pattern making due to their properties and characteristics including durability, comfort, aesthetic appeal, maintenance, health, safety and protection
Year 2
ASTEC03 – Technology 3 - (52 hours)
This subject will enable students to: - compare different patternmaking methodologies
- create a range of patterns for different styles
- create a range of graded patterns
- develop a specification sheet including the woven or knitted fabric to be used
- read and interpret a pattern plan for a design
- create 1/5 scale patterns and marker plans
- create a range of garments using the appropriate fabrics, utilising 2D patterns that they have constructed
ASTEC04 – Technology 4 - (65 hours)
This subject will enable students to: - draw upon over-arching understanding and extensive, detailed knowledge of both established and new technologies in patternmaking
- use computer technologies to produce simple and advanced patterns, grade the patterns and produce markers of single and nested situations
- use computerised hardware and software to plan and implement changes to patterns
- monitor and maintain quality
ASPROF03 – Professional practice 3 - (52 hours)
This subject will enable students to: - undertake a business enterprise, manufacturing a product on their own and within a group
- identify different control points that are required in different manufacturing production environments
- analyse productivity achieved of a business enterprise
- develop detailed comparative production plans, outputs and costings for products made singly and in teams
- participate in a team environment and undertake different roles
- document work environment practices including a reference journal of relevant procedures and practices and conditions of service, legislation and industrial agreements and awards and Federal or State/Territory legislation
- deliver effective presentations utilising relevant ICT
ASPROF04 – Professional practice 4 - (65 hours)
This subject will enable the student to: - observe, analyse and evaluate the impact of different procedures on productivity when a range of garments are produced
- compare and evaluate products and production methods
- develop a business plan that incorporates operational, organisational, marketing and financial plans in accord with legislative requirements
- know and understand the employment practices used to aid productivity in a 'just-in-time' environement
- work collaboratively in production settings
ASPROD03 – Production 3 - (52 hours)
This subject will enable the student to: - construct a range of garments demonstrating advanced construction and design skills
- develop a range of products in the form of a design project including a brief, a design folio and manufacturing the products
- compare garment construction in different sectors of the TCF industry assessing fabrics, construction, finishing and embellishment techniques
ASPROD04 – Production 4 - (39 hours)
This subject should enable students to: - produce a range of garments using various procedures and analyse how the procedures affect productivity and therefore price and market segment
- work collaboratively and participate in team activities
- employ a range of embellishment techniques observing the suitability for different production methods
- refect on the processes involved in creating the final product, compare it to the initial proposal and present outcomes to a panel
ASDES03 – Design 3 - (52 hours)
This subject will enable students to: - individually and collaboratively work with design briefs to design and produce a range of apparel pieces that accord with diverse client and demographic criteria and are based on understanding of industry trends and influences
- develop and apply evaluation criteria ensuring that the original design concept is achieved, that design prinicples have been applied and that the designs have commercial appeal and viability, quality and innovative elements
- use computer programs to develop a range of products
- identify and use a range of industry appropriate drawing techniques
- experiment with a range of materials and techniques to create products that use colouration and embellishment to make a point of difference
- investigate and complile relevant information to develop, refine and present products to clients
- research trends in fashion design in terms of design, fabric, style and colour
ASDES04 – Design 4 - (39 hours)
This subject will enable students to: - work from a design brief to develop a range for presentation to a client panel showing individual style and clear market segment attributes and compliance
- develop a range that has a point of difference
- use computer programs to publish and present their range
- estimate time and labour
- clarify design specifications in consultation with a client
|
Course Information for International Students
|
Enquire about this course
|